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Project cars 2 pc hotfix
Project cars 2 pc hotfix







  1. #Project cars 2 pc hotfix drivers#
  2. #Project cars 2 pc hotfix update#

Fixed bug cuasing Fusca from Copa Classic FL to occasionally rol.Increased AI care when around human players.Slightly reduced AI start reaction range.Reduced AI speed drop when conceding position to overtaking cars.Increased AI speed midcorner for all cars.Increased downshift protection for all cars.MRX from P2 class now has Traction Control available when driving assists are set to ‘Authentic” as per real-life counterparts.AJR Chevy & Honda Turbo variants from P1 class, now have Traction Control and ABS available when driving assists are set to ‘Authentic” as per real-life counterparts.Adjusted torque curve on lower RPM ranges for Caterhams, F-Classic Gen1, Roco engines.Fixed errors in Opala´s wheelbase / track width / height offset.Fixed Sigma P1 fuel consumption & overheating.Revised Super V8 power, weight, weight distribution to more up-to-date references.Further reduced body drag for all Caterhams.Revised body aero effects for MRX, Roco, StockV8, Sigma P1.Adjusted head physics properties & reduced range of movement.Set default Traction Control setting to 10% for all cars when the assist is enabled.Reduced undertray scrape friction for all cars.Fixed error in F-Classic Gen1 (both models) diffuser properties leading to no loss of aero efficiency with yaw & other diffuser revisions.Removed brake duct values from cars that don´t have one.Thoroughly revised brake systems for all cars covering response curve, torque, optimal temp ranges, effects of being off temperature, cooling properties & default brake pressure.Added temporary max boost button for F-Classic Gen1 cars.Added initial implementation of Push-to-Pass rules & functionalities for Stock Car V8 (still missing first lap block, 5s delay between pressing button & boost deployment, windshield LEDs for boost use/availability).Fixed error in Ultima Race / P1 tyre treads resulting in a much faster hard tyre compound.Revised FFB values for all cars to suit new tyre physics & FFB developments.Thoroughly revised tyre physics for all cars.When front tyres are not loaded FFB will now present only gyroscopic torque, fixing bug that could cause steering to get very heavy in some airborne situations.Fixed issues with FFB spiking & occasionally producing strong jolts when wheels loose contact with ground (load loss) and added filtering to smoothen out abrupt transitions.FFB calculations now account for any change in caster trail and scrub radius, with improved braking feel, overall smoother output & better weight transfer feel.Fixed page title on in-game gameplay options screen.Corrected vehicle stats for Karts & Trucks.Corrected number of corners for Kyalami (15) & Santa Cruz (14).Fixed telemetry screen right side temp bars escaping tire outline.Fixed telemetry screen unit text localisation.Added ‘Full’ variant of car info HUD gadget (enable via hud editor).

#Project cars 2 pc hotfix drivers#

  • Applied grey text for position and driver name text for AI drivers.
  • Slightly increased width of leaderboard and added a first pass strategy for longer driver names.
  • project cars 2 pc hotfix

    Added KERS / BOOST / P2P display to HUD.Removed redundant ABS / TC ranges from setup screens of cars with no assists available & disable TC/SC/ABS values from Gameplay options screen when aids are ‘OFF’ or ‘Authentic’.Fixed “Cancel” button not working on keybinding and similar confirmation screen.Added “Save Replay” button to replay screen (only available at end of session).The team has added the option to save replays to your Replay Gallery, added new options to the HUD system along with new gameplay features and the first stage of revamped lighting, featuring HDR and climate revisions.

    #Project cars 2 pc hotfix update#

    A new update is available for Automobilista 2 (V0.9.2.1), mostly focusing on FFB, physics and AI, but it also features many improvements and fixes in other areas.









    Project cars 2 pc hotfix